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My Thoughts on the ban of VNs

Discussion in 'YouTube Discussions' started by icednsliced, Jul 5, 2016.

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Do you agree with Google's new policy on VNs?

Poll closed Jul 18, 2016.
  1. Yes

    50.0%
  2. No

    50.0%
  3. I'm not sure

    0 vote(s)
    0.0%
  1. icednsliced

    icednsliced ★ Level 6: Elite

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    Recently, YouTube introduced a ban of subnetworks (called Virtual Networks, or VNs) of YouTube networks (more precisely called MCNs). You can see the policy here: https://support.google.com/youtube/answer/7020428

    As someone who previously owned a VN, I can wholeheartedly disagree with this decision. I cannot tell you how many people (thousands and thousands) have lost their only employment due to this happening. People who dropped out of school to pursue their dream, young entrepreneurs with no back-up, and their talented and dedicated support and recruitment staff. For these people it is simply over now, completely without warning or any control.

    Google/YouTube's reasoning for this is twofold. They say the following of subnetworks:
    1. They grant unaccountable third parties access to sensitive tools.
    2. They cause creator confusion in the marketplace when creators believe they are signing up with one brand but are actually rolled up under another company.
    Why then, if you own the site, not force all VN owners to sign contracts making them accountable, held to strict terms of conditions (including privacy which I imagine is the issue), and force them to ensure they tell all channel owners whom they recruit exactly who they will be managed by, what the status of their channel will be, and which network they are under? This solves all of those issues. Then you can focus on the real problems - huge corporate networks that spam naive YouTubers and then take all they can from them for nothing.

    People majoritively started VNs from a background of forming a small community of like-minded channels who supported one another, and offered some level of support and advice for them, ultimately only wanting to help the channels. I know that's exactly how I and many other networks started, and it has now been torn down in an instant.

    You will be quick to forget VNs who donated all of their earnings to charity, dedicated themselves to supporting the channels and gave their partners the straight to the point, helpful, friendly and useful advice that their host networks so often neglect to give to members, genuinely improving the deal offered to them. In this respect I also feel sorry for members of VNs who will now have to move to their host network, often losing a plethora of benefits in doing so.

    For those who say "networks are bad"; yes that is true for some. But come on, why sign up to a network when you can't leave? (On that note, only ever go to networks with permanent no-lock in contracts) Do your research on CPM, revenue share, support and improvement tools they will offer you - ask those already in the network if you need to. Stories of bad experiences at networks like Machinima, Maker Studios and others have spread around the YouTube Community and given us and our industry a bad name that we may never shake. I can't tell you how many times I have been sworn at and told how I am a thief when using the account of my network.

    Ultimately then, I hold YouTube responsible for this. They have failed to take early action to stem the real problem with networks, and now have *not* solved it, and in doing so have destroyed thousands of jobs. Good job, guys.



    --- Post updated ---
    I'm interested to know what the wider community think - please let me know and why (even if you disagree with me completely)!
     
    #1 icednsliced, Jul 5, 2016
    Last edited by a moderator: Jul 5, 2016
  2. MrDJSilva

    MrDJSilva ★ Level 7: Champion

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    Hello icednsliced, i removed the videos that you added to this thread however i didn't delete the thread as i do think this is a good topic to bring up due to the new subnetwork policies. :)
     
  3. Veo

    Veo ★ Level 4: Gamer

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    Seriously unfortunate... However, their MCN system was convoluted and flawed from the start.

    Networks are one of the core features of Veo (so you know we won't get rid of them haha). They'll work a lot differently than the way YouTube's MCN system worked, though.

    Think of our networks as like a "hub", where one (or more) admins control what happens. They can allow anybody, or only certain people to upload videos to that hub. As a viewer, I can browse a list of these networks and follow them to get all of the videos uploaded to that network pushed to a feed on my homepage.

    As a Network admin, you have all the power to control who can add videos to your network, and as a video maker, you have the opportunity to get more exposure with that network's following.

    Much more user-friendly approach if you ask me! :)
     
    #3 Veo, Jul 5, 2016
    Last edited: Jul 6, 2016
  4. icednsliced

    icednsliced ★ Level 6: Elite

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    I'm interested to know what the wider community think - please let me know and why (even if you disagree with me completely)!
    @MrDJSilva

    Thanks :) Can I ask why you deleted them? Are you not allowed to post links in these forums (i.e. not the videos one) even if they're not yours and just to inform people?
    --- Post updated ---
    @Veo

    Yeah they should have acted sooner to be honest. The thing I'd like to have seen is an automated system to upload members' videos (who have signed up) to a hub channel, would've saved me a lot of time xD I think it's important to put up popular videos from large channels and smaller ones which need the exposure more, as well as info videos or members. The approach there sounds good though, but you can already really do that if you give other Google users access to a YouTube channel, but not ownership.

    I'm interested to know how ad revenue works though, especially with networks (?)

    I think if you say all network contracts to partners must be permanently no lock-in, simple and fully transparent and published, and do the contract I mentioned in my first post for VNs above, you shouldn't have any problems. Oh and all network owners should be 18 or over, and make sure if they do screw people over you do something about it.
     
  5. MrDJSilva

    MrDJSilva ★ Level 7: Champion

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    As you can see by the image below it say's no video links and as fair as i'm aware there isn't meant to be any video links at all in this section at all.

    [​IMG]
     
  6. icednsliced

    icednsliced ★ Level 6: Elite

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    Gotcha
     
  7. Veo

    Veo ★ Level 4: Gamer

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    I agree that you can hack together a similar experience by giving users access to a YouTube channel, but it's highly inaccessible and not user-friendly.

    You mentioned an automated system. The way our networks would work is not from a network admin themselves adding other people's videos, it's the video makers themselves. They would go to your network page and click an "upload to network" button, from there they could either upload a new video to your network, or simply link to a video already uploaded on their channel.

    The way we're thinking of networks, is to open them up to the entire community. Make it so anybody who wants to create a network can do so. We're not thinking of networks as super formal or contractual things, however if you wanted to run a very formal network as a business you could do so. The point is it's up to the network admin(s) how they want their network to be run. Casual or Formal.

    The same would work for ad revenue, if you as a network admin were running a very formal network, you have the option of enabling shared revenue. This is something we're still working on the details for, but the big thing is that it's completely optional. If you want to run a completely open network with no shared revenue, you can do that as well.

    Thanks for the feedback! You gave me a couple of ideas here :)
     
  8. icednsliced

    icednsliced ★ Level 6: Elite

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    That sounds good, I'd like to see how it's implemented. And no problem!
     

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